

On harder difficulties, you don't get any assists like this at all, and will instead have to judge the trajectory of your shot for yourself - including taking into account wind speed.Įven on normal, you can't just empty your lung and blast away - instead, you'll have to take account of how far away your enemy is. On the easier difficulties, this also brings up a handy on screen marker, showing you where your bullet is going to go (roughly), turning red if it's going to hit the soldier, orange if it might (if it has enough velocity to penetrate whatever the soldier's hiding behind), or white if you're going to miss. For starters, your scope will bob around as you breathe in and move - crouching will steady it, and going prone will steady it further, while pressing R1 (on the PS4) will let you empty your lung, temporarily steadying your scope while you aim at your target. Quite how complex it is will depend on the difficulty you're playing on, but it's fair to say, there's more to it than in almost any other shooter. If you were planning on just whipping your sniper rifle out, and shooting from the hip, you'll be in for a surprise here, as Sniper Elite 4's sniping is a little bit more complex than that.

And, as you'd likely expect, a lot of thought's gone into the sniper rifle, and how you use it. With expansive levels, and often nigh on 100 troops against you, the deck isn't exactly stacked in your favour - so picking off your foes from the shadows is the way to go. While you do carry a range of weapons - a pistol, a machine gun, and a sniper rifle - it's the latter that's designed to be your go-to here - and that's what really makes Sniper Elite stand out from the crowd.
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Much like in real life, it's movement you'll want to watch out for, and as soon as you've spotted an enemy, squeezing the right trigger will let you "tag" them, which not only brings up a list of information about the soldier, including what weapons they're carrying, and often what their name is - but which also tags them on your screen, letting you see where they are, at all times, even if they're hiding behind cover.ĭid we mention the levels are huge? Full of perfect hiding places for a sniper. One of the very first things you should do in almost any level is to head for some high ground, whether it's finding a tower, a hill, or a bridge you can perch on, before whipping out your goggles to scout out your surroundings. The first thing to remember is that snipers love height - not only because it gives you a great vantage point for taking out your enemies, but because it lets you scout the area too. As just one man up against an entire army, it pays to take things slowly rather than rushing in like a headless chicken - but as a master sniper, you have several tricks up your sleeve.
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Set across an enormous amount of space, each level comes with multiple objectives to complete - some that are mission critical, others that are optional side quests - and you're free to approach them however you see fit. In total, there are some eight missions to play through here - and while that may not sound like a lot, there's a lot more to each level that meets the eye.

Each level is absolutely gigantic, with plenty of vertical space to cover too
